PlatinumGames' Environmental Artist Shohei Kameoka stars in this week's Astral Chain developer blog entry. He delves into what makes the holographic animations work: a technique called UV Animation.
UV-ready assets are essential to a professional 3D texturing workflow. If UV mapping is done correctly, then the textures will be applied to surfaces and won't be distorted. One of the many issues ...
Blender 4.3 introduces light linking, a Metallic BSDF node, F82 Tint, enhanced compositing features, and updates for geometry ...
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